I think I am going to cry a little bit. The Blue gear in the GS screens is on par with my HWL stuff! The humanity of it all. Can't wait tho!
To Hellfire and beyond! We get to grips with some of the challenges awaiting players in the new continent to be found in the upcoming World of Warcraft expansion.
World of Warcraft, the most popular massively multiplayer role-playing game in the world, is set to become a bit bigger next year with the release of The Burning Crusade expansion. Currently undergoing a lengthy beta test, The Burning Crusade will add new content and features to the fantasy-themed role-playing game, which allows you to create virtual characters and explore and adventure online in the magical world of Azeroth. Following on from our previous look, in which we spent some time looking at the new Blood Elf and Draenei starting areas, we've been spending more time in the big new continent to explore in the expansion, Outland.
Outland, which consists of seven new zones, is accessible only through the Dark Portal, now located in the southeastern section of the Blasted Lands. Outland houses a massive amount of new content designed to take you from level 60 to level 70, and not only does it expand on all of the existing professions, such as tailoring, it adds the jewelcrafting profession as well. On top of that, there are new mission types to be experienced, and to tempt you through the leveling process there's a whole array of additional weapons and armor, new monsters to fight, more instanced dungeons to explore (these are dungeons that are generated specifically for your character or group), and to top it all off, flying mounts.
The first thing any adventurer will discover on heading through the Dark Portal is that the Outland is a dangerous place. As you emerge from the relative calm of Azeroth, all hell is breaking loose below the plateau on which you stand, with high-level elite creatures fighting out a massive, never-ending non-player character (NPC) battle, setting the scene nicely. Once you've checked in with your faction's base leader there, you're flown across the carnage to experience your first taste of adventure on the new continent. For Horde characters your new home will be Thrallmar, a ragged collection of buildings on the northern end of Hellfire Peninsula, while Alliance characters will head to Honor Hold, a big castle structure in the centre of the zone.
In both of these bases you'll find a whole range of NPCs that will give you your first real quests, and profession trainers who can teach you some skills up to the new cap of 375. To begin with, along with a handful of kill-or-collect quests, you'll be asked to go to various locations throughout Hellfire Peninsula to begin your relationships with a few of the expansion's new factions. As in the main game, most factions will offer you specific rewards as your reputation with them increases, and for most people some of the pieces of equipment will blow your existing gear completely out of the water. Of course, much of these are for level-70 characters and require at least "revered" status, which should take some time to achieve.
Traveling around Hellfire Peninsula gives you some idea of just how Blizzard has approached the Burning Crusade content. The zones themselves are around one-and-a-half times the size of those in Azeroth in the core game, and there is much more to see and do. The environment itself on Hellfire Peninsula is dry and dusty, a bit like the Badlands, and while there are a number of themes that hold it all together, there are at least five sets of quest-givers available to either faction.
The monsters in Hellfire Peninsula range from the first of the Burning Crusade's demonic factions to vulture packs and free-roaming boars, with enormous elite mechanical Fel Reavers shaking the ground as they pass by. The focal point of the zone in terms of geography and quest line is undoubtedly the Path to Glory--a long scar in the ground that runs east to west, culminating in the first hub of Outland-instanced missions at the Hellfire Citadel. This is the domain of the Bonechewer Orcs--the destination for a number of elite quests and some interesting five-man action. They won't pose a massive challenge for experienced players, lasting around a half hour each and featuring only a few bosses, but that does mean they should be accessible to more-casual players.
Just to the west of the Citadel are three player-versus-player take-and-hold locations. This forms the basis for world PVP in the zone and is a good way to earn faction reputation with either Thrallmar or Honor Hold. Because the factional honor system has been revamped, players who spend any time killing members of the opposition won't lose their status over time anymore--another aspect that should give players who log in only for relatively short periods of time a better chance to achieve some of the higher-level rewards. Among the more interesting quests are the bombing run missions, which sit you atop a flying mount and send you over enemy positions. You need to drop bombs in order to kill a certain number of enemy creatures by targeting them while the mount flies you along a predetermined route. It's something a little out of the ordinary in terms of what we've come to expect from Blizzard, and it makes a nice change.
It's easily possible to make your way through to level 62 in Hellfire Peninsula, but that's around 1.2 million experience points from level 60, which should keep you busy for a while. Once you're done, however, most people who don't own the tier-one armor sets obtained in the Molten Core instance should find they've upgraded their equipment either from quest rewards or world drops. Either way, you're sure to make a decent amount of gold from your pursuits, because many quests yield at least three gold pieces, and gold earned from throwaway items looted from creatures adds up, too.
After you're finally done with Hellfire Peninsula you've got a couple of choices as to where to go next. Terrokar Forest sits to the southwest and is a lush woodland zone. Most notably, it holds Outland's only neutral city, Shattrath City, which introduces another set of new factions to work for or against. The focal point of the city is a giant creature of light called A'dal, which controls the existence of the city itself. Your first quest there will have you follow an elemental that spins out some history for you, but as you go on you'll discover there's a fundamental tension between two of the city's key tenant factions.
The Aldor and the Scryers, which consist of Draenei and Blood Elves, respectively, are new factions that intertwine with Shattrath's past. Although their races would suggest otherwise, it's possible to pledge allegiance via a quest line to either of them, but because they are effectively engaged in a cold war, becoming friendly with one faction will turn you against the other. Once again, the rewards on offer are pretty tantalizing for those who spend enough time earning the right to purchase them.
I can't wait for this :) I've been outta WoW for a few months now, so it will be nice to get a fresh start with WoW:BC
Just a note, the way to level in WoW is questing. If you sit for about 2-3 hrs a day and play your character you can honestly reach that. Plan out your questing before you do it, and you will level quickly. Oh yeah, and Vent! Ebay toons suck it!
played the beta and got 60-70 which didn't take long even for a casual like me(2 and half week 1-2 hour/day) did some quests time of cavern are awesome like try saving thrall from the past! http://www.youtube.com/watch?v=Qz9Wvt1kxxk
Personally, I enjoy WoW. It only gets repetitive if you do the same things over and over. There's so much to do, try something new. Raids are a blast, for the challenge of the content and the fact that you're hanging out with 39 other people. I would clarify your statement, Darknuat. PVP is fine, world pvp has been destroyed. Word is that's changing in Outland, with the controllable cities. As for consoles, it's hard to make it work simply because of the lack of buttons. Getting a keyboard would help... but then you're just on the computer again. Personally, I love computer games. I hate console fps games because I can't aim the darn thing. The keyboard and mouse makes sense to me. Oh well, time for the 12 hr downtime while the new patch is loaded. Woopee!
This probably isn't helping much, but I do want to back a few opinions stated. Not that it means much anyway heh. First, yes, WoW does get very repetitive. I played for a lloonnggg time. And, when you look at it, the whole end-game boils down to raiding or PvP. If you don't make it into a good guild, there's no hope for you until you do, so you're stuck running pickup groups with a risk of fineally downing something and losing your loot to some ninja. It's not exactly fun. PvP? I, personally, say it went to hell with the honor patch and battlegrounds, but hey, at least they're removing the honor portion. Now, what is fifteen more levels going to get me? Not much to be honest. Flying mounts aren't that big of a deal, and I don't really like the idea of new races. It seemed cool at first, but the fact that Blizzard is giving Paladins to the Horde, and Shamans to the Alliance? It takes away any reason for playing one faction just for a class... not that I know of many people who'd play Alliance just for paladins. As for the game coming to consoles? Nah. Leave it on the PC. WoW is not much of a drag on a computer. It's easily managable by any halfway decent computer. It's a good game but it's just not for me anymore. It lost its fun a long time ago.
Why is it that people accuse people who don't think the same way as them of never playing or seeing something? I certainly have played WoW, I wasn't even saying it was a bad game, so don't tell me I haven't played it before, what control issue's are there? You can use a keyboard and mouse on the PS3 and I'm sure you can somehow do the same for the 360, and regardless I don't think that WoW control's are that hard wasd to move, as well as q and e to strafe, space to jump, left click to select and right click to attack so unless your trying to use the old 'PC controls are easier to use' excuse that most PC gamers use, I don't see how this couldn't be done of someone tries. Also I don't know anyone other than hardcore PC gamers who find a keyboard and mouse easier to use than a controller which is MADE FOR VIDEOGAMES!, I mean really my mouse is really crappy, as is most peoples, same goes with my keyboard (and most people's). All's I'm saying is I PERSONALLY hate the process of playing WoW, I don't like having to use my PC to play a game, I would much rather play on a console system because everything is easier, because it's a device made for videogames computers however are not, they run other programs and their OS which makes any games you play run slower, that's all I'm saying, when I play a game on my PS2 is never slows down at all, but on my PC when I play nononline games they will slow down and get a little goofy. Still I say that I like world of warcraft, although really it's not for me cause I think it gets repetative also a lot of people who play it eventually start to hate for the same reason, I personally prefer being the one who actually attacks and makes every move so I get bored right clicking and having the game atttack for me, but that's just me I'm not saying that WoW is bad because of that, I think FF games are boring but I admit they are really good games, but they'e not for me.
I have to say BILLNYE6983, you sure do sound like someone who has never even played WoW, let alone has a good understanding of it. MMO's are very poorly suited to a console (Due to the control needs), its been tried in the past but to date its never sucseeded on any real level (FFXI Online, Phantasy Star ect). As for the WoW expansion it really dose look great. From what I can see one of the biggest changes is going to be the addition of a lot more content for the casual gamer. The Honour system is being revamped to be far more accessable, there are lots more five man dungeons for levels 60 --> 70 and the big raiding ones are only 20 man so its going to mean people like myself, who love the game but find it hard to commit to a raiding group several nights a week, will have a lot more to do in the latter part of the game. I hear that due to the delayed start date lots of the expansion content is coming out this Wednesday in a big patch (The new LFG system, the revamped PvP honour ect). All in all I'd say the future looks pretty bright for WoW.
in reply to billnye's comment about having it for the 360. That would mean you would be paying $15 a month then however much it is for xbox live. and how would you talk if it was on a console?
I like WoW but I know if I get too into I'll lose what little of a life I already have :D. It's so weirdly addicting and I generally can't stand playing PC games, it's just too much trouble for me with a console it's all good you only have to play, I had to step the preset levels down a good amount to have great performance on WoW. I like console games because everything is made specifically for your console. Then again I could also go out and buy and install a better graphics card than the integrated one that was there, which is not bad but nothing special obviously. Still I hate tying up my PC like that, I think WoW would be awesome on the PS3 or 360. Regardless though, it's a good game, it hits you hard when you first start playing it's so confusing unless you've played an MMO extensively before, but you soon find things moving along... but then generally it soon seems boring but then as long as you stick with it you start getting into a flow again, one that last's and when you find that the enemy that you thought was impossible goes down in a few hits, it's such an amazing feeling :)
Jason, have you actually PLAYED WoW before? It sounds like you're basing your opinion on screenshots, reviews and word of mouth. Try playing WoW and if you don't like it, come back with LEGIT reasons. Right now, you're sounding like an uninformed EQ/DOAC/whatever fanboy.
Jason wtf ever his stupid name is, is a NOOB like someone mentioned he is a noob who obviously never hit lvl 60 hell probably got stuck at Northshire and thought man too tough ill give up. warcraft is still one of the most bea utifull mmo's out their BAR NONE. hell i still remember ma first Ony run as u run down and shes sleeping then she wakes up and all hell brakes loose. The warcraft story represents what PEOPLE WANT we want dragons orcs massive egyptian things(Ossirus=P) more dragons elementals of all types dragons and beautifull pvp servers, did i mentions dragons??
I would agree with the Nintendo-innovative thing. They definitely are, and Nintendo has been my favorite system manufacturer since the days of the NES. And it is lame to see WoW-clones, but until someone buckles down and dares to try something new, it seems that may be all we have, and that's fine with me.
i quit that damn game......well until this expansion comes out. WoW takes way too much time out of my life, it's ridiculous.
"So then, why wouldn't other companies start to make their MMO's like WoW? It's a near fool-proof idea. " I know it is. But it bugs me, because I don't want to play 50 variations of WoW, I want a different game. The same sort of thing is happening to the console market, people are afraid to innovate and just "follow the leader" leading to repetetive games. Occasionally a new type of fun game with come along, but most companies follow the tried and true method. I give huge points to Nintendo for doing something different, and fun. This genre just needs a breath of new life into it. I'm not saying WoW is a bad game, bad system, it's just being overused too much. (I don't think it's neccesarily a good one either, but I'm going to drop that rant)
WoW is a truly great game, regardless of what everyone is saying about it. The fact alone that it can attract 7 million people (even if they are young kids), is a feat that every MMO maker/publisher wants. WoW and Blizzard did it, and that is making them a success. So then, why wouldn't other companies start to make their MMO's like WoW? It's a near fool-proof idea. The graphics certainly aren't THE best in an MMO, but they aren't the worst either. And the quests aren't THE hardest, but most of them are down-right fun to do. And the part where WoW really shines over the competiton is it's use of the party system. Joining a group for a raid, or an instance, has never been more fun than in Wolrd of Warcraft. And I've played Everquest, Ashron's call, and a bit of EVE Online. I don't know, that's what I feel, if no one else feels this way I'll shut up.
Well Jason1414, you need a proper DX9 card to run WOW at full graphics quality, so if the graphics aren't technically brilliant it has to be sloppy programming giving low framerates on lesser setups. I'm joking of course, because I think WOW's graphics were breathtaking when the game came out (and I took millions of screenshots). It's still a very beautiful game to look at, but the engine is due for an upgrade and I would like to see spell effects lighting up the environments.
I didn't say any of those games would de-throne WoW. Nothing will dethrone WoW. It's too easy for new users to get into, and its popularity is too spread from advertising and word of mouth. The people over at Blizzard are geniuses with their marketing, and they deserve their nice 7 million mark. All I'm saying is, that doesn't make the game great. What I meant by "its almost a known fact" is that its as close to a statable fact as you can get without scientific research. The first MMO you play will almost always get you addicted to it, no matter how bad it is, and it will always have a fond place in your heart. For a lot of people coming into this third generation of MMOs, WoW was their first one. They became addicting to it, and praise it. It's easy to use interface and simplicity keep them playing, and through word of mouth they get their other friends into it. Pretty soon, all these first time MMOers are out there playing WoW, totally addicted to it, for no reason other than it's easy fun and their first MMO. That is all I'm saying. Brilliant work by Blizzard in marketing, not so much in the game. As for graphics, they are simple. You cannot deny that. The closest thing you can come to giving it a label is cell shaded or "cartoon". I have seen the graphics, they aren't amazing at all. I understand the "style", it's fun colorful, far reaching graphics, but they still aren't really GOOD graphics. Now the level 60 bit. Every last person I've seen leaving WoW left out of boredom of what to do at level 60. All that's left is to raid, PvP(which isn't that great at this point, but is seeing love soon I take it), or roll a new character. It gets old fast. Unless of course, you are among the millions who have never tried another MMO and think this is as good as it gets. Star Wars Galaxies was similar. It wasn't that great of a game, massive bugs, lacked a ton of content, and went to hell fast when people began getting Jedi. But people played it because it had Star Wars in the title. Just like people playing WoW because Warcraft is int he title. That drew in new MMO players who got addicted and never left. What killed SWG was the developers, not another game. And if anyone is wondering where my rage at this simple, non innovative game is coming from, it's that too many companies are trying to copy its success by making a clone of the game. They are dumbing things down so people won't get "frustrated", so there's no "danger", so its nice and easy to level, with layouts mirroring WoW in so many different ways. WoW is single handedly killing the MMO market by both taking many customers, and by making the competition lower their standards of innovation to compete.
Hello, my name is Hordeslicer. Born in Shadowglen, raise in Teldrassil. I work as a Miner & Blacksmith in Stormwind city. My hobbies are taming animals, cooking & fishing. Any ladies interested PST me. THX
Jason1414 what the hell does "its almost known" mean? If there was a better game out there people would be playing it. I bet you your rights to ever look at the internet again that none of the 3 games you mentioned will dethrone WOW. I would love for there to be a better game. I have gone back to all my old mmorpgs, and I try every mmo that comes out, hoping that it will take me away from WOW, but they never do (some day obviously there will be a game that will- WOW2?). And who the hell told you that you could call wow cell shaded? That's like saying you could make an argument that south park is live action its just NOT. Your shallow definition of good graphics didn't work for EQ2 and it won't work for the other games you're showing because realism and high poly count aren't everything. WOW has a simple look and you obviously just don't get it. Wow does one thing better than any game before it and that is - its more fun. If you think it's a simple game or that there is nothing to do when you hit 60 then you have never hit 60, and if you say you have a 60, you are either lying or you were the worst 60 ever. -you crack me up
Dark Age of Camelot, sorry the other one doesn't work. http://www.eurogamer.net/assets/articles/a60429/ss_preview_horse-rider_1024x768.jpg
Jeeze. I forgot how i hate hater fanboys. Blah blah...if you hate this game so much, why even bother with posting on this message board? I can't wait for the expansion. Sony = teh evil;
Just to help with the graphics thing... Lord of the Rings Online http://lotro.turbine.com/article/120 http://lorimages.turbine.com/files/93/70/00/51/655.jpg http://lorimages.turbine.com/files/72/14/61/71/658.jpg Dark Age of Camelot (5 year old MMO) http://www.eurogamer.net/assets/articles/a60429/ss_preview_horse-rider_1024x768.jpg EverQuest 2 http://concours.jeuxonline.info/img/divers/0022-capture-2.jpg WoW- http://wow.stratics.com/content/events/gencon/infernal.jpg Also, this quote here "t provies a community of players and you really enjoy yourself. It is a world within a world and there are so many aspects to the game I had a hard time gettn bored." Every. Single. MMO. Does. That.
Are you serious? The release was far from flawless! Don't you remember having to wait in a freaking line to play the game? Graphics? The graphics are crap! One could argue they are cell shaded, and a different style, blah blah. But seriously, that's not good cell shading. Good cell shading was Zelda : Wind Waker, those graphics are just terrible. Look at almost any other MMO and they will have better graphics. Built on Warcraft 3 you say, all it did was take the general feel of warcraft, and put it into a different game genre. Now I hear they are butchering said "lore" with the new expansion. Perfect user interface, uhuh. The UI is possibly the most changable things in MMOs. Through development of an MMO like WoW, the UI changes hundreds of times. Why is this? Because there is NO perfect UI. To call something perfect is just to be either really dumb, or a really big fanboy. They hired enough staff to create quests... what do you think every other game like this has done? Dark Age of Camelot, EverQuest, Asheron's Call, even Star Wars Galaxies, all had hundreds and thousands of quests. There is nothing that outstanding about WoW, really. All the stuff you just mentioned has been done in every MMO I have ever played, and that's a lot. You really need to either rethink some things, or try some other MMOs. Oh and once again, those graphics suck.
Jason1411 Go back noob school... you have no idea what your talking about. What WoW did successfully is build upon a solid foundation... a game that was hands down fun to play - Warcraft 3. They then took the time to produce a game with little to no bugs - it worked flawlessly even on crappy machines. (This had to take immense time and effort). They built the perfect user interface... the most astounding graphics every imagined in any MMORG, and then hired enough staff to create thousands of quests to involve their future custumer base.... On so many levels WoW has wow'd the game development community, not just for online games, but for ALL games.
It is almost a known fact that when you start your first MMO, you get hooked on it, and you consider it more fun than any MMO you are going to ever try again. You will never again have that great n00b feeling. Since Blizzard and Warcraft were so popular with RTS, a bunch of people tried WoW. For these people, it was their first MMO, and they got hooked on it like crack. Addictive, not necessarily a good game. This combined with the fact that it is a really really really simple and easy game, pulled in noobs by the thousands, and now millions. This, and this alone is why WoW is a success. You can't tell me it did anything different, it didn't. You can't say it has great graphics, it doesn't. The only thing you can really say, is the animations are pretty fluid and cool, and there's a lot of content to keep people going. (at least until they hit level 60) WoW is the best money maker, but in my opinion, a horrible game.
Please note that not everyone playing World of Warcraft, does not pay full price monthly. Some pay by time card and those that work at retailers that sells time cards actually get money off of them and in turn save money, not much but some. Besides money, the game is very enjoyable and fun. I have played other MMORPGs and I am most satisfied with WoW, probably the reason for this is because that I have played all of the previous Warcraft games and enjoy their content. The MMOs that I've played didn't seem to have that precursor that WoW's story did, the MMOs simply implemented a beginning. The Lord of the Rings was so successful, because of the Hobbit leading into those books. This is one of the reasons that I believe that WoW is successful.
WoW is a great game. I would of not played it for almost 2 years an insane amount of hours if all I did was grind. It provies a community of players and you really enjoy yourself. It is a world within a world and there are so many aspects to the game I had a hard time gettn bored. I was perfectly happy with payin 15 bucks a month, on somethin that really satisfied me. The high end raiding and pvp i think is what kept me goin tho. Gettn 39 other people and yourself to work together is a beautiful thing, and you have to know what you are doin and when you will do it. There was quite a bit of satisfaction out of killin a tough boss, and then puttn your gear to use outside of the instances in PvP was awesome, duals world pvp or BGs. And to those who say there is no skill involved and it is only gear that is crap I have seen many bad very well equipped players and have beaten them myself with much lesser gear. Ofcourse the gear makes you better but it is your knowledge of the other classes, your own techniques/skill, timing, movement, intelligence and then gear that makes you good. Great game hands down. Also makin new characters and startin all over was also a blast.
Are you all so blind that you cannot see why this game is the most played mmorpg out there? It's because of 3 things: 1. It is easy to learn and easy to play. 2. It is not skill-based, anyone can have the great epixx eq and beat anyone who hasn't spent as much time raiding as they have. It only takes time to be a "good" player, all you have to (and can) do is grind. 3. You cannot lose what you've got by dying ingame or whatever. There is no hardcore aspect. WoW is not the greatest game ever made in any way, it is just the greatest moneymaking game ever made. Hopefully Blizzard will again start making a few games which are meant to be good, not just to make money. SulaMoon: "Oh btw the fee is for keeping servers up. And not to have addiotional content monthly, ok?" Do you actually believe what you just misspelled? That all of the money 7.5. million people pay Blizzard every month only goes to running the servers smoothly, and not to add new content?
WOW will fail - LOL. They have around 7 million people paying them 15$ a month to play that game. I tried to figure out how much money they must have made in the last two years and my calculator committed suicide. World of Warcraft is a GREAT game. The success (read: the millions of people who love the game) proves it. Just because you don't like it doesn't mean it's not good. Who the hell are you? I hated the God Father but that doesn't make it a bad movie, it's a great movie - I just don't like it. People who judge things value, based on how they feel about them, are idiots.
Wow, that is shocking similar to the design of Hibernia in DAoC. Can't even create your own art, much less game mechanics, eh Blizzard? What do people see in this game anyway? Content wise, there are plenty of other games with more content. The only problem is that they are a little bit older, and harder. The kiddie friendly theme of WoW has really payed off. In the near future, Lord of the Rings Online, Warhammer, or Vanguard, one of them will hit it bit. Unfortunetly I see two of them becoming crappy by being dumbed down for the general masses (aka, following the WoW route) The MMO market is just being oversaturated with sub standard fantasy RPGs that are promising at first, then get dumbed down to WoW level and are just horrible to play.
"I see WoW failing because of their slowness in developping new actual game content. For 15 euro all the do is patch the game, but I would actually expect new monthly content not yearly. Thats 12x 15 euro plus 30 euro for the xpack = 210 euro per update. " --- The first four words prove that you are NOT IN REALITY. It many not be everything or the be all end all game. But it is by far the most successful and complete and immersive MMO out there. Even if everyone canceled their accounts tommorrow, Blizzard can say WOW didn't "fail".
Mephistoz66 ok, tks for your opinion. Not that it counts, anyway. You have no idea what youre talking about. Oh btw the fee is for keeping servers up. And not to have addiotional content monthly, ok?
I almost died laughing when someone said WoW "has a serious lack of content." I've tried to find a game more enjoyable and engrossing, but still haven't had any luck. Any game that wants to topple WoW in terms of content has some SERIOUS catching up to do. Heck, I really tried to like GW. The graphics and music were heads and shoulders above WoW. I leveled two characters to the cap and it was pretty fun at first. Yet, in the end, I missed the feeling of a seamless world that WoW offers. GW felt more like a game, while WoW felt more like... a world.
It's popular because it has no competition. Nothing else compares. BUT....wait until Warhammer comes out.
WoW takes ages to come up with new material. What a shame I'm paying for a crappy service. I'm gonna buy myself this holiday a bundle pack of GW series.
This game has a serious lack of content. All that has been released in the past 2 years are fixes of stuff that should have been right from the start or high level content which only the supergeeks get to see because it takes you like 100 hours just to get admitted to the new content. I see WoW failing because of their slowness in developping new actual game content. For 15 euro all the do is patch the game, but I would actually expect new monthly content not yearly. Thats 12x 15 euro plus 30 euro for the xpack = 210 euro per update.
its not all just a grind :P theres 2 new territories for each side which the new races level up to 20 *cough*grind to 20*cough* i agree with suffusion tho i could give a better preview and my char in the beta is only level 62
Honestly, this seems like a poor preview. I was expecting 4 pages worth of info. Most of this seems like such old news. Wish they looked into Netherstorm and Blade's Edge Mountains, flying mounts, and the instances. There needs to be a better explanation of world pvp objectives too. Hopefully they'll go more in depth in their next preview.
- Release Date: Jan 17, 2007 (AU)